



Sorry for the hiatus, folks. We have (believe it or not) been quite busy here at SaaM. Ghost and I attended ConJour in January and OwlCon in Feburary. Wasabi has had to take a leave of absence in order to focus on school this semester. Yet, I digress, you do not care about all this. You care about games. So games I bring. Here is the first installment of our Dogs in the Vineyard one shot: Ghosts of Chad.




Sorry for the delay, but I am glad to finally present the conclusion to Ghost’s Grimm game.
Players: Grant, Misha, and Hero.




Recently, Ghost, Hero and I have been playing a weekly Shadowrun game with Zendead over at HiddenGrid. Even though Zendead is a fantastic ST, it was a little hard for us here at S.A.A.M. to get used to the idea of playing over Skype rather than in person.
But so far we have recorded 2 Episodes with pretty good success and good story, so here you guys have it. A page has been created to lead you to all the games.




In this episode we begin our One-shot of Fantasy Flight’s new game: Grimm
You put on your favorite pair of pajamas and crawl snuggly into your bed promptly at bedtime, as all good kids do, but when you wake your bed is no where to be seen. Observing the scene around you shows that you are in fact far from home, odd creatures and monsters can be seen all around you as you find yourself in the Grimmlands. The stuff of fairy tales, surrounds you… but somehow this is like no fairly tale you’ve ever heard. The Rotten King, Humpty Dumpty has demented the lands, the dead princess Rapunzel invites you to climb her web ridden hair to glimpse at the tortured lands below her decaying tower. How ever will you find your way home?
Storyteller: Ghost
Players: Misha, Nay, Grant, and Hero.





Hoi, Chummers.
Zendead and Kanis over at The Hidden Grid asked us if we’d like to join them in a new Shadowrun campaign run over Skype and utilizing Swaggle to emulate commlinks.
In this first session we introduce our characters and begin our game (it took us a bit to get our “skype” legs so to speak.)
Let us know if you enjoy it!
Walk in beauty.




The thrilling conclusion of Ghost’s SINnerville story arc.
GM: Ghost
Players: Wasabi, BallZ, Chris, Moose, and Hero
Shadowrun Actual-Play: Ghost's Darkworld Campaign Session 7: Play Now | Play in Popup | Download (86)



Moose, delighted us with his experience in the Superhero world when he Ran a one-shot campaign of Mutants and Masterminds. The game was really fun and each player really enjoyed it thoroughly.




This is our second recording of Ghost’s Darkworld Campaign.
The players find themselves in a mess of trouble, still in SINnerville. How will they come to grips with the strange forces of magic that have trapped them here.




Yes folk, We finally have it. Our first posted DnD actual Play. I know many of you who are wandering across this site, are looking for Dungeons and Dragons actual plays. This is out first one that we feel is worth a damn. We are running RPPR’s New World Campaign Primer in 3.5.
Please feel free to download, listen and comment on this either here, or on our forums.
… oh and tell your friends.




What started out as a one-shot game, might be turning into a full fledged campaign. Wasabi introduces 2 new players into roleplaying and shares his experience with 3 years of World of Darkness gaming


More Options ...

Void « Default
Life
Earth
Wind
Water
Fire
Light 